
If you cast your mind back to 2023's Wanted: Dead, a game this writer just couldn't really get along with on Xbox, you may remember that, despite myriad issues, it still came close to being quite good. Well, sort of.
Soleil's action effort combined guns and fisticuffs into "Gun-Fu" of a sort, and to rather special effect in places, giving us plenty to enjoy visually, whilst also letting itself down overall with shoddy controls and some terrible enemy placement.
And so, as soon as we laid eyes on Nekki's Spine, which has just been announced as "now targeting" Switch 2 and looks to employ the same sort of mechanical devices in its fighting, we couldn't help but get a little excited that maybe this time the Gun-Fu will come through.
As you can see from the trailer, the vibe here is very, very similar to Wanted: Dead, with players assuming control of Redline, a cool female assassin who, judging by the footage, is quite good at beating people up.
The focus is on combining gun and physical attacks into very flashy combos, and utilising parries and timings in order to move seamlessly between foes, as the official press release from Nekki details;
“Freeflow Gun Fu combat means constant tactical awareness—both of your enemies and of the surroundings in which you fight...For us, everything comes back to that cinematic experience, while always giving players complete control. We want to make players feel like both the star and the director of their own action movie, rewarding them with opportunities for creative takedowns by mastering the combo system and the environment, and showcasing their combos with dynamic camera angles to immerse them in the action.”
Ah yes, there are environmental aspects too, with makeshift melee weapons, hard surfaces to crack foes off, and open windows to fling any trash out of. We reckon the gameplay looks pretty great so far, if a little rote, and if Nekki can nail the fundamentals, this certainly looks like it could scratch the itch left by Hannah Stone and her Wanted crew.
The game also features a novel hardcore mode, which sees Redline pop on a pair of delicate sunglasses. Get hit once, the glasses are broken, and it's game over. Now, that's an intriguing prospect.
Spine's release date is still to be confirmed, so we'll be keeping an eagle eye out for that info as it drops.
Does Spine look like your cup of very violent tea? Let us know in the comments.
Comments 16
Not as interested in this myself compared to other games (might still give it a try at some point, though) - regardless, happy to hear that it's coming also to Switch 2 for those who are!
@JohnnyMind I’m the same, not necessarily my jam unless it reviews really well. But what I do like is the start of indies that wouldn’t be feasible on S1 start to be announced for the new console.
Everybody on Switch 2 was Gunfu fighting!
Tra la la la la, la la la lahhh
The violence paired with the at times awkward movement makes this look very weird to me. Like it doesn't take itself very seriously.
@elpardo1984 Couldn't agree more, absolutely love to see indies (and games in general for me) that wouldn't be feasible on Switch 1 are now getting announced for Switch 2 - of course this is just the beginning, can't wait to see what other games will eventually come!
This looks pretty sick, gonna keep my eye on it.
Looks good to be honest, might pick this up.
Positive first impression! Will keep an eye on this game.
I always believed in Devil's Third conceptually so I'll keep an eye on this.
This looks promising, let's hope it turns out well.
Gunkata is a more commonly used word, from what I've seen.
Asses are definitely back!
Not the one to one Equilibrium game I always wanted, but nice indeed.
Based on the video it didn't look particularly free-flowing and was downright clunky in many spots.
I don't know, I think this looks pretty fire. On my radar, for sure
Just finished Stellar Blade this weekend, so naturally this seems right up my alley for obvious reasons Game looks fire, reminds of classic like Equilibrium and John Wick. Looking forward to it.
Great to see it coming to Switch 2 as well. Not sure it'd be the version I'll pick, probably going with the PS5P version when the time comes tbh, but still great to have options. Here is to hoping the 3rd party support for SW2 will continue on this strongly!
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