Metroid Prime 4: Beyond being cross-gen was inevitable. After a near two-decade wait for a sequel and a handful of delays, including a return from series developer Retro Studios, the game needed to land with a bang. And boy did it when it re-emerged during the June 2024 Nintendo Direct.
We've seen it twice since, and each time it's impressed more and more. Yet the latest time, during the Switch 2 Direct, all the gloves were off despite little gameplay. A Switch 2 Edition, 4K, 120fps in performance mode, and smooth 60fps in handheld? And then we got to play it.
More than any other game we tried on Switch 2, Metroid Prime 4 makes the case for Nintendo's more powerful successor. All of our 15 minutes of demo time were spend savouring every single light particle, rain droplet, laser beam, and alien goo. It's safe to say that this is a stunning-looking game on Switch 2, and it was already looking fairly nice on the original hardware.
The demo took us through the opening moments of Samus' adventure, where she and a crew of Galactic Federation soldiers are called to the planet Tenmaar after a distress call from one of the Federation's facilities. Watching Samus' spaceship throttle through the galaxy and descend on this new planet, it sets the tone for a hectic and dangerous opening section.
Everything is so shiny; the spaceship, Samus' visor, and the glow of Samus' cannon as she blasts down the Space Pirates. It's hard not to gawk at the level of detail as you walk through the rocky pathway and see flames lick through the remains of Federation ships. If this is the standard for the Switch 2 Editions, then my goodness, Nintendo has set a high bar. This might be the best-looking game Nintendo has ever put out.
Even though we wanted to admire the sights and sounds of this new planet, the game wastes no time throwing you into the action. Almost every single room was filled with Space Pirates in the demos and we had to work with the Federation Force to take them all out. This is essentially a tutorial stage after all, getting you to grips with donning the orange suit once again. Luckily, if you've played any other game in the series, you'll know immediately that this feels right in an almost back to basics sense.
Samus has access to her arm cannon, missiles, and charge shot, and she can use bombs when in Morph Ball mode. It's a seamless transition if you've played Metroid Prime Remastered, and it controls exactly the same. The gyro aiming is excellent too, and felt extremely accurate as we swapped seamlessly between using that, the control stick, and Mouse Mode.
That last point is another area where Metroid Prime 4 shines — if you like using Mouse controls, at least. Placing the right Joy-Con down, we could control Samus' movement as normal in our left hand, while essentially controlling her right arm and her "vision" with our right arm. Just like the gyro aiming, Mouse Mode is incredibly accurate and responsive, with no delays in turning and facing enemies quickly. You can still use lock-on by holding down the ZR here too, which helps you zip between foes even quicker.
It's an adjustment if you've never played an FPS with a mouse before, but it makes so much sense in Prime 4. Plus, the fact that you can change your mind simply by lifting the right Joy-Con off of the desk (or your lap) is a little bit mind-blowing. This is going to be the preferred gameplay method for many, and it's a fantastic showcase for the new feature.


Of course, it wouldn't be a Prime game without a big boss, and Aberax forces you to put everything you've refamiliarised yourself with into action. It's built like a classic puzzle boss, encouraging you to aim for weak spots while using Samus' deft sidestepping abilities, space jump, and morph ball to avoid getting hit. But there's a catch — the weak spots, actually infectious areas as a result of a Metroid bite, occasionally shield themselves from damage.
Locking on during this boss fight might not always be the best option, and this is where Mouse Mode really clicked for us. The precision of being able to hover over the weak spot until it's vulnerable ups the tension and the ante, and as you're jumping and moving around, even one stray movement from your right hand might be a missed shot or opportunity to blast the Metroid pustule away. It's stressful in the best possible way.
As the fight progresses, the creature's pustules multiply, and it starts throwing out more attacks that require you to watch its arm movements or its positioning. One laser wall arm swipe might require a quick double jump, but the next might need you to roll into that lil' Morph Ball.
Aberax's defeat marked the end of the demo, and even with the learning curve of using the mouse, we haven't been able to stop thinking about the possibilities of spectacle in the Switch 2 Edition. Samus is getting the big-budget, beautiful-looking game she deserves; we'll be scanning our way through Tenmaar as soon as we can.
Comments 51
Wish they had let you try the S1 version too for comparison
Glad it gives a great first impression. I hope we see 2 and 3 on the system before 4 comes along.
Sounds like another Metroid Prime game. I'm in.
🤤 🤤 😍 😍 MP4 in 4K60 justifies a Switch 2 alone. 😍
Glad gyro is an option still. Never liked mouse controls for FPS or anything other than base-builders. Plus I can't see where I'm going to be using mouse mode, most of the time I'll be on the sofa in front of the TV or in bed, not at a desk. Still it's a great option and the game looks incredible!
Really happy to see this. I didn’t doubt it, but I’m glad to hear you can switch between control modes as I’m still not completely sold on mouse controls.
This sounds so good. I wish we could lock in a release date.
@Ogbert I like Gyro aiming too, but one thing I LOVE using on my switch were those larger handles with the AA batteries in them for charging. I don't even really need the batteries, I just liked the feel. It was my go-to for any game wher eIused the split Joy Cons. I hope they make some for Switch 2!
@Kraven "lock on" a release date was right there
I'm very interested to try out the mouse controls. Love mouse for aiming but prefer stick to keyboard for movement so it's potentially the best of both worlds if it's comfortable and works well. Happy to fall back on gyro if I don't like it though.
This will be the game that gets me to break and buy a switch 2 i think but i wont be getting one before its released. Nothing else got me exited from yesterday's reveal at all.
Screenshots look great! Should be a nice starter showcase of what switch 2 can do.
This would be the launch game that I was looking for!
I'm not sold yet on the psychic abilities, but everything else sounds great so far!
So excited it played well in the short time you had with it, not that I expected any different.
Really hoping we get some meatier coverage and a release date in the treehouse streams this week!
Thanks for the Hands On, curious as to which control scheme will be the best for me in general and/or specific sections, but I absolutely love that there are multiple options!
REALLY wish Prime 2 and 3 would get the Prime 1 remaster treatment before this release. I never finished either Prime 2 or 3… at this point I’m not even sure we are getting Prime 2 on Switch 2 GameCube before release. I’m tempted to pop my trilogy disk into the Wii U and get through them before Prime 4 drops
crosses fingers for prime 2 and 3 remasters.
Will they remaster 2 as it might appear as part of the GameCube line up? Tho if they want to milk it a remaster would be a big cash income.
@Lord unless they eventually do a full remaster like what they did for Prime 1 I would say it’s only a matter of time for Prime 2 to appear on GameCube NSO. I don’t expect to see it before Prime 4 releases though since it was nowhere to be seen when they showed the future release games. My guess is what they showed is all the GameCube games they expect to launch this year, maybe even going into 2026. It still baffles me why only Prime 1 got a remaster, with how long the development was for Prime 4 due to the project getting restarted they had plenty of time to get them done and release them before Prime 4 to get new fans up to speed. Metroid isn’t as big of a franchise for Nintendo and they can’t expect people unfamiliar with the prime series to jump on at 4, or play 1 remastered and not care about missing 2 and 3
Looks awesome, but not $80 awesome.
It looks really great. Looking forward to the eventual reviews and release for Switch 1
@BrianJL weights really help gyro aiming, I agree. I've been considering a 3d printed attachment for the joycons to add weight.
"We'll be scanning our way through Tenmaar as soon as we can" You mean Viewros, right
So hyped for this. Can't come soon enough.
I'm just gonna buy the Switch 1 version and possibly upgrade it if I can ever afford to Switch 2.
@Gamer83
Where did you get the price tag?
Retro Studios sure know how to make impressive games. What was Nin thinking when they gave the task to someone else?! Stupid decision imo, and hopefully they learned their lesson
I thought this game was going to be Metroid's answer to Zelda BOTW. It's not that and that's ok. It's probably going to be more similar to Xenoblade Chronicles 2. A high-fidelity launch year game that sells more than its series predecessors and builds a fanbase for its series. I'm now anticipating a holiday launch around the same time as Pokémon
@TheSaneInsanity I like the larger grips too, though the new Joy Cons are bigger, so that might be okay. Still, they are kind of flat.
Does it matter if it is trickery? All visuals and SFX are and have been tricks for your brain anyways. What a gorgeous game.
@BrianJL They'll probably weigh more, and it will be easier to make attachments for them due to the increased surface area.
Ì'm really hyped to see my favorite Nintendo franchise in the spotlight as a promising marvel. Just can't wait to play it!
"... where she and a crew of Galactic Federation soldiers..."
Ugh. Vastly prefer this series when it's a lonesome, solitary affair for Samus.
@Cia
That's my guess based on the fact that Nintendo is charging $80 for Mario Kart World and some other games.
@Darthmoogle yes they can. I know people who played the mp1 remaster as their first metroid, and only want mp4 now that they have seen it. Myself included. I don’t need to go through those again just to say it.
"...and this is where Mouse Mode really clicked for us."
I see what you did there.
I think Metroid Prime 4: Beyond and Donkey Kong Bananza are what I'm looking forward to the most after yesterday's Direct.
"Watching Samus' spaceship throttle through the galaxy and descend on this new planet,"
This statement makes me want a metroid game where we can fly her ship and freely visit other plants.
Definitely the game I would buy the Switch 2 for!
...If it wasn't on Switch 1.
I will wait and see what happens with the prices of the games, but I might consider getting the Switch 2 by the time this game launches for the huge visual improvement.
And yes, for Mario Kart and Donkey Kong too.
@Gamer83 Then buy it on Switch 1 for $60 (maybe $70)
@ElkinFencer10
That doesn't excuse the pricing on Switch 2.
Just patiently awaiting a release date and CE announcment. Pro Controller too. I want it all.
Extremely excited for Metroid! However the S2E fine print ruins the box art, which I like to collect on my shelf as memento's, so I will be opting for the Switch 1 physical version of pretty much every game I get this year, then buying the Upgrade Pack. It would be really nice if every Upgrade Pack was free with NSO+ ☹️
@Ogbert
I'm not a fan of mouse based aiming either, but it's still neat that it's there for those that love it...Even though it's bizarre that Nintendo never decided to release a mouse shell accessory/attachment for better comfort.
I've become so accustomed to aiming with Quest 3/VR(Resident Evil 4 VR says hi) which is essentially a successor to the Wii remote plus, that the only thing I can accept that's currently available with consoles is Pro controller or DualSense Gyro, when it's actually working properly. It doesn't always work right since neither console have a sensor bar or any form of a reference compared to Wii.
With Prime 4, I'm shooting for Analog stick + Gyro aiming for fine tune aiming. And it's gotta be at 120fps with HDR, on a 65"(or 55") QD-OLED(Think Samsung S90F or the current S90D). 4K quickly becomes irrelevant when 120 becomes an option, depending on the title. The 50% motion blur reduction alone, which OLED/QD-OLED desperately needs makes a big difference for motion clarity-heads like myself who grew up with CRT's and even plasma.
Without BFI or 120fps, OLED/QD-OLED TV motion clarity is poor, especially for anything in first person. Metroid Prime 4 running at 60fps will have blurry mushy motion running on an OLED TV. It looks horrendous already with Metroid Prime remastered compared to playing MP3 on a blur-free CRT. The latter looks jaw dropping in motion. But with 120fps, 50% of the blur will be wiped out with Prime 4. Your eye balls will thank you. lol
@beltmenot I also have this exact thought every time I see Samus' ship! Maybe 10 years from now we can experience that.
Alien gore would be nice Turok 2 style
Honestly metroid prime 4 really does feel like the halo of switch 2. It will be the flagship game that most people will look back on. As they say, things will only get better from here, and if this is the benchmark for switch 2, it's going to an amazing generation.
Wasn’t blown away by the footage, but man-oh-man, I am so ready for a new Metroid Prime game! I’m sure there are plenty of surprises in store.
LONG LIVE METROID!
Hopefully it includes classic controls as per the Game Cube. I didn't feel like I was getting the authentic Metroid Prime experience in Metroid Prime Remastered until I switched controls to classic. The game felt like any regular FPS with the modern dual stick set-up.
Hmm, all these impressions focus on the graphics and controls, but I wonder if there is a real gameplay "hook" here. I wonder what else Retro has been hiding.
The graphical quality shown on the Direct was apparently a test footage, as this demo is reportedly running with a higher visual fidelity than anything show previously on Switch 1, which is awesome. Either that or the game generally went through a visual upgrade.
Remember the HD (4K!) Metroid Prime everyone wanted since the Wii U days? It's finally coming. It's finally coming.
This makes we want to buy a 120hz compatible TV, so I can play in 120fps mode.
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