God simulators were a big deal back in the day, but it has to be said that in recent years they’ve not been as prevalent. That's not about to change with this game either, because Doshin the Giant is a GameCube game from the space year 2002 exclusively released everywhere except the US. As this rare and oft-forgotten game reaches its 6768 day anniversary since its European launch, how does it feel today?
Doshin the Giant is a bizarre game, we don’t think anyone would deny that. The basic premise is that you are the Love Giant called Doshin (named after the onomatopoeic sound of a giant’s footsteps) who appears one day in the sea around Barudo Island, and it’s your job as Doshin to do some stuff. Said stuff is primarily to take care of the island inhabitants and encourage them to build monuments in your honour.

You’ll likely want to take care of the villagers and fulfil their requests. This can be by raising or lowering the land, bringing trees to their building sites, removing an obstacle, or even just carrying them around. There’s almost no end of ways you can get on the good side of these tiny people, but you can also influence them through evil acts instead. Trampling villagers, lowering the land when villagers want it raised, throwing villagers' homes into the sea — it's all a rich tapestry of torment.
As you appease or torture the villagers they’ll award you with either love or hate, and by filling the circle around the screen with one or the other (but not both), you’ll grow in size. This seems trivial at first, but being bigger comes with a wealth of advantages: you can raise and lower greater areas of land, walk up steeper cliffs, move more quickly as your gait remains the same, and even pick up bigger and heavier objects that would otherwise cause Doshin to simply grunt in frustration.
It’s not all peaches and roses, though — being big makes you far more dangerous as well: trampling villagers accidentally is all too easy, resulting in justifiable amounts of hate; picking up the thing you want and not the thing next to it can be extremely taxing; and making minor adjustments to the land is all but unachievable. Regardless, at the end of an in-game day (which lasts a surprisingly generous thirty minutes) Doshin will sort of ‘stop living’ rather than die, and the next day you’ll arise anew in a fresh, ‘tiny’ body.

When it comes to ambulation, Doshin is a pedestrian character to say the least. If you want to travel between villages you’ll have to hoof it, and this can be uncomfortably slow, especially when you’re still small at the start of the day. After you’ve been making short work of almost any walk as a great whopping giant the day before, having to start again really puts a thorn in your side, so it’s important to get love or hate as soon as you can. There is another option though, and that ties into Mr Doshin’s rather villainous alter ego.
At any point you can pull the 'L' Button and transform into the Hate Giant Jashin, stripping you of any ability to lift things or help anyone, instead giving you the skills to decimate villages and villagers in no time flat. Jashin is generally faster than Doshin and even has wings allowing him to jump ludicrous heights, and cover mileage at a speed that would make our handsome Love Giant weep. Naturally all the destruction you cause will incur an incredible amount of hate, in turn allowing you to grow enormous in record time. Just like real life, it can be disappointingly profitable to be loathed.

Villagers even flee at the mere sight of Jashin, forcing you to balance between doing good and getting places at a decent rate. If you’re clever, you can jump and cover great distances as Jashin and then revert back to Doshin before the villagers can see you, but this is much more an art than a science.
But if the game’s so slow, why would you ever need to be quick? Well that’s because the island can be hit by various natural disasters, and it’s no secret that not only is Jashin better at getting to them in time to stop them, but he’s often simply much better at getting rid of them. Villagers will get the willies no doubt, but sometimes you need to ignore what they want and focus on what they need, which is to be not burnt alive.
This is all dependent on if you want to be good of course. Villagers will erect monuments to you if you treat them well, but they will also build those suckers up if you cause enough pain and suffering to them. Either method is completely viable, but the way the screen fills up with skulls and the tiny people run screaming from you (to the point that they will even hate Doshin on sight) definitely made us want to do the right thing. We found it was significantly more rewarding to be loved for hard, tiring work, than to be hated for the simpler act of destruction, even though the outcome is essentially identical.

The ultimate goal is to get every monument built for you (either through love or hate) by each colour village, and each colour combination of villagers. The best way to do this is to create new villages by bringing a male villager to a large enough empty landmass, and then bring a female villager along as well so that they can start building and… you know. But despite this overarching objective, the game encourages you to just do whatever the bleeding hell you like. Want to climb to the top of a mountain and slide down on your bum? Do it. Want to sink the entire island into the sea allowing the fish to take over? No one’s going to stop you.
You’re a giant, and this is a toybox for you to do whatever you so desire. There’s joy to be found in creating new civilisations, destroying them, creating rude shapes in the landmass, the whole kazoo. The terraforming alone is hugely entertaining and impressive given the game’s age, and doubly so when you consider that this is a remake of a 64DD game.
That’s not to say Doshin the Giant isn’t without its flaws: oftentimes villagers will ask you to raise the land to silly heights because they want a cliff view or something, or if the tide pokes through the floor they’ll freak out for four seconds, you’ll raise the land to stop it happening again, and then they’ll demand you lower it again so they can be ankle-deep and complain once more.

The game also relies fairly heavily on you creating your own fun and objectives; we had no issue with this as that’s our kind of game, but we can see it appearing as though there’s not much to do for many players. It’s also really bizarre how the 'X' Button raises the land whilst the 'Y' Button lowers it, despite the 'Y' Button being higher up than the 'X' Button on the GameCube controller.
Visually it’s quite nice for a GameCube game, though nothing to write home about. Villagers are appropriately blocky and turn into 2D sprites as soon as they’re too far away to smell Doshin’s salty ocean stank, but the limitations are balanced out by rock-solid performance, never once dropping below 60fps in our playthrough. There's also a charm to everything that helps elevate it beyond just looking 'old'. A special mention should also go to the superb soundtrack, with twisted, ethereal melodies and African-inspired drumbeats; it’s just a shame that it isn’t used more often when playing.
Conclusion
Doshin the Giant is a wholly unique and pleasingly confusing experience. Balancing working hard and being loved alongside doing things quickly but being hated — as well as random natural disasters — allows for a degree of tactics in an otherwise super chilled-out game. Villagers can have unreasonable demands that often contradict their neighbour's, who is standing two metres away, but that’s the price you pay for having such heavy responsibilities. It’s showing some signs of age in its visuals, but the terraforming mechanics alone are still impressively modern, and make Doshin the Giant a great game to play even today.
Comments 49
Fun fact: This is actually the very first game I imported.
I wish that Nintendo Life was DoshinLife for a day. Maybe next year.
Doshin's design is just a Roblox ripoff. Sorry not sorry, Alex. It needed to be said. /s
So this is why Jon was looking for a copy of Doshin
Finally, the review this site needed! If only I could find a reasonably priced copy 😓
Should have known this was coming sooner or later Alex
This should have been a 10+.
#letsriot
Hope we see a review of Cubivore. That game is an under appreciated masterpiece!
Pretty sure Doshin still lives on as a stretchy balloon thing above the car garage on the corner of the roundabout carrying a pro-Brexit sign from 2016
Still waiting on that smash bros invite...
@Samuel-Flutter - Outside buying the JP Pokémon Silver from a game store at the time, Doshin was my first import too!
Now they need to port it.
Is it time for Doshin to come back?
I don't think I've ever felt as offended on behalf of an imaginary being as I was when I discovered that Doshin the Giant doesn't have a smash bros ultimate spirit.
I mean really Sakurai?
I skipped this back in the day. Is it Nintendo's take on Black & White?
one of my favorite games of all time and with good reason, although kazutoshi iida's games are often a "love it or hate it" kind of deal.
highly recommend tatsuhiko asano's other albums if you dig the music in it (albeit not all of the music is on the OST, and vice versa)
This game deserve a remaster for the Switch.
One of those games that I got a good few years ago but sold onwards as I needed money. And the price has only risen. Brilliant.
The only thing bigger than Doshin is our love for Doshin
Saw this and thought this game got a Switch remake. Oh well, maybe someday.
I’m calling it, this game will be released in America when we get the Gamecube games on Nintendo Switch Online.
@Don Love the optimism
It's because us Americans (myself and others obviously excluded) get all offended when you insinuate God is anything other than some anglo-looking superstar who fed the poor and apparently (?) hates homosexuals. Now if this were a deity simulator with guns? Might have released in the land of free sample, home of the heavy breathers. I'm jealous we didn't get this game, it looks delightful.
I am growing rather concerned about Nintendo Life's body issues.
Between KateGray's... proclivities, and Alex's discomfited references to human biology, I think there are some neuroses to be addressed here.
I'm sure Alex told me this guy is the next fighter in Smash
I hated this game so much. Wish I had of kept it just for its increase in value.
@Beermonkey Tingle, is that really you? The comment fits...
I’ve got this one sitting in the GameCube backlog. Need to finish James Bond Nightfire and then this is one of the next to have a go at.
Nintendo will never rerelease this.
@COVIDberry Tingle, Tingle! Kooloo-Limpah! Mother lover...
I have no interest in this game whatsoever, but I honestly wish April's fool was more about things like this instead of the usual BS.
NL > rest of the world
Wish this came to america. Been wanting to play it for years.
I didn’t see any mention of a Switch release. Why the review? Is Nintendolife revisiting old games?
This game was pretty much the reason I modded my Wii.
Back in the days when Nintendo used to give us fresh ideas. These days they stick too close to the safe formula imo.
While I understand why they do, I wish we’d get a few random games like doshin, pullblox or dillons rolling adventure!
@aznable I agree. Bigotry isn't cool.
So stop it.
@shazbot What part of that was bigoted?
@aznable The whole thing. (Excepting the part where you make clear you're not included as a racist, homophobic, mouth-breathing, gun-loving, religious wide-load and you're keen on Doshin)
@shazbot ... I can't tell if you're joking. Can it be bigotry when it's satire or criticism of a group to which I belong?
Edit: Also I didn't say Americans are racist... which we generally are... I was saying that most Christian Americans think the J-man looked like Graham Chapman.
I saw the title and thought a remaster had been released....
cries
@aznable I will grant my hackles may be up, and I'm replying in good faith, but your initial comment reads (to me) like a self-aggrandizing sideswipe of a group of human beings, i.e. bigotry, irrespective of class membership.
I, personally, find it distasteful. Reasonable minds can disagree. Happy to leave it there.
@shazbot Reasonable minds can and will!
Distasteful though? Like they say, no accounting for taste
Anyway, if we can't laugh at ourselves, what's the point of laughing at all? This was a good exchange.
That came out of nowhere, but hey, I see Doshin, I click. Too bad it's not because of a Switch remaster or whatever.
I'd vote Doshin in Smash any day of the week. The copy I still own of his game (the second time I bought it) was a brand new €1 outlet sale in a random dvd store some years ago. I take it, even without a search, its "value" is a lot higher anyway.
Now, after a quick search, I take it he must have collected a ton of love (or hate) to have grown THAT much...
@GrailUK It's the Doshin the Giant Europeans never got (if I'm not mistaken. I know my copy is an imported one)
this actually looks really fun, i'd love to play this
@Shambo I imported Cubivore at the time. Wished we had that instead of Doshin lol.
Doshin the Giant most certainly is a relaxing and entertaining game, but the criticism is also warranted. Some stuff that happens is downright weird or illogical. Still quite relaxing to play, though.
@aznable As a fellow American, albeit a currently abroad living one,
I most certainly DID get your intent and I laughed about it. Apparently, people from Singa"poor" can't appreciate sarcasm and joking at the cost of oneself...
There was nothing distasteful about it either. That was just reading WAY too much into it, far as I'm concerned.
@aznable
@aznable
The first half of your comment was clearly a swipe against white Christians. I don't see how that was a joke. The part about adding guns was funny, but the rest after that is not.
If you had wanted to make a joke you could have mention how some religious people probably think a game about God was Satan's work or something.
@Saturn589 Yeah, I could have but that joke sucks.
1st Fault in your argument- I wasn’t targeting white christians en masse. I was targeting historically ignorant white christians who don’t realize that Jesus was very much a Jew of the region and not Anglo (specifically Anglo, not WHITE- look at most Catholic/Protestant imagery the guy has got an aquiline nose).
2nd fault - Making fun of people who like guns is OK (btw nothing inherently wrong with being a gun enthusiast), but the other two targets are taboo? Pick a high horse to ride on.
Fault 3 - Humor is subjective, so I can understand how you can’t recognize a joke when you read one. In fact, some people have no sense of humor. 0_0
There should be a Smash Bros stage where you fight in Doshin's hands and you can see his big face watching and emoting during the battle
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